Playful Dreams.

Cordens Interactive is an italian videogame developer focused on
atmospheric experiences to inspire people.

Delivering sense of wonder and empathetic thoughts through immersive videogames to dive in.

Cordens Interactive, established in Milan – homeland of creativity and Italian design – was built up from the scratch thanks to the strong passion of two italian students for videogames and their incredible unexpressed potential.

Our aim is to build genuine interactive experiences, hanging in the balance between sparkling fun and telling universal concepts through the design of virtual worlds with a strong identity. We believe in powerful stories to tell. We believe in fun.


Dusk: Awakening

Dusk: Awakening is a 2D puzzle-platformer influenced by heavy stealth mechanics. You will take control of a small robot awakening in the middle of an apocalyptic battlefield, on a distant dying planet which past is forgotten.

An unknown enemy is on the chase. No powers, no ability to defeat enemies, until you find a Dusk Gun, a weapon used to absorb lights, create darkness, and control minds.

Cordens Dusk_Spider Image

Discover the world of Dusk

Tommaso Loiacono

Tommaso Loiacono

Game Director

Tommaso Loiacono, 26 years old, co-founder and game director.
He's an IT engineer, a dungeon master and a passionate story-writer: give him a tabletop game and he will forget to eat and drink!
Federico Lippolis

Federico Lippolis

Gameplay Programmer

Federico Lippolis, 25 years old, gameplay programmer.
IT engineer graduated at Politecnico di Milano, he's an enthusiast dungeon master and an Overwatch shooting-addicted. See you online!
Matteo Marzorati

Matteo Marzorati

Creative Director

Matteo Marzorati, 25 years old, co-founder and creative director.
Former e-sports player at Call of Duty: Modern Warfare 3 and former content creator at and, he's a fond designer that loves to design strikingly-visual environments and to pet corgis.
Francesca Marchiando Pacchiola

Francesca Marchiando Pacchiola

2D Artist

Francesca Marchiando Pacchiola, main artist of the company.
She's a talented professional with a background in cinema and animation and a master of concept art gained at Event Horizon School. You can easily find her working while watching eerie and creepy podcast about H.P. Lovecraft.

Sound Designer & Composer

Yet to unlock

We're in search of a talented sound designer and composer to take care of the overall audio system, including the sound of each object in the game and the music that will underline the most epic moments of it.

2D Animator

Yet to unlock

We're searching for a talented 2D Animator to join the team, in order to be in charge of the design and the implementation of the overall animation system of the game, including cut-scenes and secondary characters.

Get in touch with us

Legal Offices

Milan, Italy

Our headquarter is located in: Piazza Ercole Marelli 30, Pavia (PV), Italia

Work Offices

Binasco, Italy

Our work offices are located in: Via Thomas Alva Edison 4, Binasco (MI), Italia